For my final shot I would like limes to fall into a pool of water. I tried experimenting with some new tools in realflow. I used particles to make the splashes and a realwave to make the ripples when the limes fall into the pool of water.
After watching the playblast from maya, I noticed some thing I could improve. I have to shrink the particle mesh so it resembles water more and for the realwave I will add more ripples when the limes and water droplets hit the surface.
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