Wednesday, June 4, 2014

FlameThrower Render Test _ V1

I did a quick render of about 100 frames, which took 4 hours. A single frame took a min and few seconds but in the end I think its worth the wait.






My dynamic fluid setting are are high and the fluid contain is quite small. I need to change up a few thing after watching the video. For instancing, a flame thrower can shoot out from 5 feet to 80 feet. So In my second version I'm going to have a bigger fluid container but also attach a  volume axis field to the fluid. This should hopefully contain the flame and prevent the flame form dissipating to quickly.



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