Monday, July 28, 2014

FlameThrower FumeFX

I'm getting so close to finishing my Flamethrower. This project has been my favorite but also has been the most work. I orginal was doing the flamethrower in maya with its fluid container. But I felt like the process was taking too long. So I moved over to FumeFX for maya and I found that everything was a lot quick until it came to up-res. With FumeFX its vary hard to get the flame your imaginging.

With a little research and reading the FumeFX help docs. I feel like I got a good progression. With 30 minuet a render, per frame. I feel like I need to focus on my other two project.


 Overall I'm really excited to see the final result and cant wait for my final demo reel.

Maya FumeFX

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