Jumping back in Cinema 4D and creating an interesting model. The eyeball consist of 2 spheres that have multiple layer textures to create the realistic look.
I added a couple of images below to show my direction I would like to take the project.
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Eyeball render - C4D |
My favorite part on this project was learning how to create the veins for the eye. It was a simple texture adjustment.
Eyeball Vines Material:
Create a new -Shader and under -Surface, you will see -Water.
Then turn off the animated -Water by zeroing out the -T Frequency and -Wind
Then used a -Gradient shader and set the -Black color to a -Red
Finally set the blend mode to -Multiply
Reference:
I would like to model out this part of the eye. Really add some characteristics to the eye, plus is seems really disgusting. Possible take the whole model into Real flow and add a blood splatter to it.
Check out the tutorial on this project: https://youtu.be/AaOl6D_0iQY
I hopefully would like to take this project to the next level and push the creative side.
Until next time!
Enjoy
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Eyeball wire-frame in C4D |
Reference:
Ref: 1 |
I would like to model out this part of the eye. Really add some characteristics to the eye, plus is seems really disgusting. Possible take the whole model into Real flow and add a blood splatter to it.
![]() |
Ref: 2 |
Check out the tutorial on this project: https://youtu.be/AaOl6D_0iQY
I hopefully would like to take this project to the next level and push the creative side.
Until next time!
Enjoy
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